NexusArchive One Piece Trading Card Game home. Tools, decks, rules, and cardboard nonsense in one place.

One Piece TCG
Every pirate, leader, and cardboard mutiny you need in one treasure chest.
Tip: Search leaders, traits, colors, or deck vibes — "Film", "Navy", "red rush", "late-game grind".

Latest from the pirate vault
Newest Cards
Freshly cataloged additions to the One Piece TCG side of the archive.
View Card Gallery →
New Deck Lists
Recently added builds, experiments, and possibly bad ideas with good branding.
Zoro Pressure Crew
Fast board flood shell
Yellow Control Notebook
Trigger-heavy late game plan
Latest Article
Meta reports, patch breakdowns, and lovingly overcommitted notes.
Featured
One Piece TCG: Early Meta Crews Worth Watching
A quick look at leaders, engines, and splash packages worth side-eyeing before the next Treasure Cup.
Rules Desk
Bring timing questions, weird edge cases, and the kind of arguments that start with “okay but technically...”
- “If I rest a character as cost, can I still attack with a different effect later?”
- “What happens if both players trigger effects off the same KO window?”
- “If I add a card from life to hand, does that count as drawing for this effect?”
